


CONTENT
This pack contains everything you need to create the kind of alien plants showcased above. Meshes & textures are included to let you replicate the same plants. With the sbs & sbsar files, you'll be able to generate infinite variations of magic leaves and learn about how to create plants using only Substance Designer & a 3D software.
Content:
FORMAT
The textures are exportable in any format and in any size using Substance Player, available for free here.
TECHNICAL INFORMATIONS
The 3rd texture included in the files was merged for optimization purposes, this means that the 3 grayscale maps are embedded in 1 RGB map. R=Roughness, G=Emissive, B=Occlusion. To get separated grayscale maps, you can export it through Substance Player or Designer.
Exposed parameters are used for single leaves, not the entire atlas. If you want to create new atlas variations, you'll need to dive into the graph.
Vertex painting is used in a soft like Unreal for wind effects.
FUTURE UPDATES
In the near future, I'll be updating this product with an Unreal sample scene
If you have any question or need a tutorial, don't hesitate to contact me at: arthurtasquin@gmail.com